CMake kursen uppdaterad
4 minuter i lästid Kursnyheter CMake C++

CMake kursen uppdaterad

CMake är ett av de mest populära byggnations-verktyget för C/C++ applikationer. Det är enkelt att hantera komplexa byggnationer med många bibliotek.

Bibliotek som länkas till en applikation kan vara i många former, såsom archive (.a), shared-object (.so) och header-only. Förutom att vara en del av aktuellt projekt, så kan bibliotek länkas från redan installerade eller laddas ned automatiskt från en git repo eller webb-server.

Den här kursen lär dig allt du behöver veta för att snabbt komma igång med att skriva egna CMake script för byggnation av C++ och C applikationer. Kursen är nu uppdaterad för CMake version 3.28 och innehåller ett nyskrivet kapitel om presets.

Här kan du se innehållsförteckningen

Background

  • Why CMake was created
  • Properties of CMake
  • Compilers
  • Build tools
  • Build tool generators

Application Build

Compilation & Linkage

  • Using GCC
  • Pre-processor
  • Front-End compilation
  • AST and RTL
  • Back-end compilation
  • Assembler
  • Linker
  • Loader
  • Useful compiler flags
  • Linking libraries
  • Creating static libraries
  • Creating shared libraries
  • Executing with shared libraries

Archives

  • What is an archive
  • Creating a static archive file (*.a)
  • Naming conventions of archive files
  • Creating a dynamically linked archive file (*.so)

Brief about Makefiles

  • What is make
  • Structure of a Makefile
  • Targets
  • Actions
  • Dependencies
  • Rules
  • Ninja instead of Make

CMake Fundamentals

Installation of CMake

  • Installation via a package manager
  • Installation on Windows
  • Installation via TAR.GZ archive
  • Compiling from sources
  • CMake executables
  • CMake command-line help
  • CMake documentation

CMake Syntax

  • Structure of CMakeLists.txt
  • CMake stages
  • Comments
  • Command syntax
  • Text strings
  • Quoted vs. unquotes strings
  • Value lists
  • Variables
  • Conditional blocks
  • Looping blocks
  • CMake scopes
  • Subdirectories and includes
  • CMake GUI

Control Structures

  • Conditional blocks
  • Operators
  • Loops
  • Generator expressions
  • Functions

Executables

Building Executables

  • Creating a CMake project
  • Build steps and commands
  • Programming language
  • Language standard
  • Compiler options
  • Linking standard libraries

Build Variants

  • Debug vs. Release build
  • C++ vs. C sources
  • GCC vs. CLang compiler
  • Make vs. Ninja builder
  • Linux vs. Windows build

Libraries

Building Libraries

  • Building a static library
  • Where to find the *.a file
  • Propagating header files to an executable

Building Header-Only Libraries

  • Defining a header-only library

Building Dynamic Libraries

  • Building a shared library
  • Where to find the *.so file

Other Library Types

  • Defining an object library
  • Using an imported library

Linking External Libraries

  • What is an external library
  • Finding libraries
  • Configuration variables

Linking Remote Libraries

  • What is a remote library
  • Downloading and linking a remote library
  • Understanding FetchContent
  • Fetching a GIT library
  • Fetching a TAR.GZ file

Tests & Docs

Configuring and Running Tests

  • How cmake perceives a test
  • Using CTest
  • Configuring a simple test
  • Configuring a test based on a header-only testing framework (Catch2)
  • Configuring a test based on a linked testing framework (Google Test)
  • Fetching and using a remote test framework

Generating API documentation using doxygen

  • What is doxygen
  • Invoking doxygen from CMake
  • Configure tool properties
  • How to generate fancy docs with custom CSS, tree-view and images

Writing CMake Scripts

Running External Programs

  • Custom targets
  • Running the generated executable
  • Running arbitrary scripts and programs
  • Generating API documentation using doxygen

Working with Files

  • Finding things in the file system
  • Extracting path components
  • The versatile file() command
  • Copy a set of files to a directory
  • Writing files
  • Reading files
  • HTTP(S) operations, i.e., GET and PUT

Generating Sources

  • Copying files
  • Variable substitution
  • Managing application version
  • Assembling build info

Recursive CMake

  • How to structure a large C/C++ project
  • Top-level CMakeLists.txt
  • Dependencies
  • Subsystems
  • Tests

Cross-Compilation

  • What is cross-compilation
  • Toolchain identifier
  • What is sysroot
  • What is a multi-lib
  • Using CMake for cross-compilation
  • Toolchain file
  • How to build applications for several toolchains (i.e., platforms)

Presets

  • What are CMake presets
  • Understanding the preset JSON format
  • Top-level JSON properties
  • Common structure of all presets objects
  • Configure configurePresents
  • Configure buildPresents
  • Preset macros
  • Preset inheritance
  • Preset conditions

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